@heatherdavies.vercel.app
Chaos and Order explores the triad between mathematics,
philosophy, and physics, and how these converge to explain
the nature of design vis-à-vis organic complexity. The idea was
in- spired by the interplay between chaos and order and shows
how simple mathematical rules and randomness can create
complex, beautiful visuals.
By creating generative art pieces to explore organic motion
using procedural animation, I use technology like TouchDesigner
to explore how particle systems mimic natural fluid-like forms
when influenced by noise and the corresponding feedback loops
of chaotic particle systems. I fuse mathematical precision with
randomness to teach examples of the paradox of Gestalt: a whole
is simply the sum of its parts. Complexity arises from simplicity, and
simplicity from complexity.
In today’s ever-changing technological landscape, the convergence
of human creativity and nuanced methodology are of utmost
importance in response to humanity’s role in art, culture, and society.
By demystifying select informational hierarchies, I prove that all one
needs to understand a concept is to imagine it into life.
In Chaos and Order, I use programs like After Effects to generate
dynamic symmetry and fractal geometry. I turn equations into
abstract, evolving forms to create mesmerizing, machine-like
aesthetics that can be easily merged, with the power of human
intuition and digital processes.
When one steps back to look at the full picture, one sees such a
paradox. By reflecting on how complexity emerges from simplicity,
I invite users to engage with the beauty of structured chaos.
My job is to illustrate and facilitate this process.
Boston University College of Fine Arts
School of Visual Arts