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Touch is one of the first senses we develop. It provides us with bonding,
comfort, and even the essential nutrients necessary for early childhood
development. When I was young, I struggled immensely in school, later
being diagnosed with dyslexia and other learning disabilities. Because
reading was such a challenge, I relied on touch and visual stimuli as
alternative forms of communication—ones I could grasp more intuitively.
Interwoven explores how touch is a fundamental aspect of human
communication and its role in design. Through experiments in non-verbal
communication, Interwoven examines how our senses, particularly touch,
can be leveraged as tools to create more accessible and immersive
experiences. By engaging multiple sensory pathways, design can move
beyond conventional visual aesthetics to foster deeper understandings
and connections.
I am particularly interested in the role texture plays as a tool in graphic
design to enhance comprehension and accessibility. How can surfaces
communicate meaning beyond aesthetics? How can digital interfaces
integrate physicality to create more inclusive experiences? By
experimenting with materials, interactive elements, and multi-sensory
design principles, Interwoven uncovers new ways to communicate beyond
traditional written and visual methods.
Interwoven’s goal is not only to impact the individual on a more personal
scale, but is also intended to push current design pedagogy to be revised.
Through exploration, Interwovenbridges the gap between functionality
and accessibility in standard design practice. By engaging the human
senses more deeply, I strive to make information more intuitive, inclusive,
and immersive. Ensuring that design is not just seen, but also experienced
and felt.
Boston University College of Fine Arts
School of Visual Arts